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https://bitbucket.org/Mattrixwv/cipherstream.git
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570 lines
14 KiB
C++
570 lines
14 KiB
C++
//Ciphers/Headers/Playfair.cpp
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//Matthew Ellison
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// Created: 4-25-18
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//Modified: 5-16-18
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//This file contains the implementation of the Playfair class
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//It is designed to encrypt and decrypt strings using the Playfair cipher
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#include "../Headers/Playfair.hpp"
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#include <string>
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#include <cctype>
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/**
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* @brief The current library's version number
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*
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*/
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const std::string Playfair::version = "1.0.1";
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///The letter that needs replaced for the cipher to work
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char Playfair::REPLACED = 'J';
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///The letter that replaces REPLACED
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char Playfair::REPLACER = 'I';
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///The letter that is added to the end to make the message of even length and placed between 2 ajoining letters that are the same
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char Playfair::DOUBLED = 'X';
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/**
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* @brief Construct a new Playfair object
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*
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*/
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Playfair::Playfair(){
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reset();
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}
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/**
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* @brief Destroy the Playfair object
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*
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*/
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Playfair::~Playfair(){
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}
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/**
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* @brief Uses keyword to set the characters in grid correctly
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*
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*/
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void Playfair::createGrid(){
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unsigned int row, column;
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bool found = false;
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row = column = 0;
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//Add any new leters from the keyword to the grid
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//If you reach row 5 then the entire grid has been filled
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char current;
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for(unsigned int cnt = 0;(cnt < keyword.size()) && (row < 5);++cnt){
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current = keyword[cnt];
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//If the current letter needs to be replaced, do so
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if(current == REPLACED){
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current = REPLACER;
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}
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//Search the grid for the current letter
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found = checkGrid(current);
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//If the letter is not in the grid add it
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if(!found){
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grid[row][column] = keyword[cnt];
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++column;
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//If the column number is too high reset it and advance the row
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if(column >= 5){
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column = 0;
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++row;
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}
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}
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}
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//Until you reach the end of the grid you need to start with the first letter and try to add them to the grid
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current = 'A';
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while((row < 5) && (current <= 'Z')){
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//Start here
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//Make sure the is not the replaced letter
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if(current == REPLACED){
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++current;
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}
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//Check the grid for the current letter
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found = checkGrid(current);
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//If the letter was not found in the grid add it to the current location
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if(!found){
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grid[row][column] = current;
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++column;
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//If you have reached the end of the row move to the beginning of the next one
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if(column >= 5){
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column = 0;
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++row;
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}
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}
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++current;
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}
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//Put a check here that row == 5. If it doesn't then there is a problem
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//TODO: Make this a propper exception throw rather than this
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if(row < 5){
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throw invalidGrid("smaller", row);
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}
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else if(row > 5){
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throw invalidGrid("larger", row);
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}
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}
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/**
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* @brief Checks if a letter is in the grid
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*
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* @param letter The letter you want to check for
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* @return true If the letter is found
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* @return false If the letter is not found
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*/
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bool Playfair::checkGrid(const char letter) const{
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//Step through every element in the grid and check for it
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for(int rowCnt = 0;rowCnt < 5;++rowCnt){
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for(int colCnt = 0;colCnt < 5;++colCnt){
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//If you find the letter in the grid return true
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if(letter == grid[rowCnt][colCnt]){
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return true;
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}
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//If you reach a \0 then there are no more symbols past that and no reason to continue checking
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else if(grid[rowCnt][colCnt] == '\0'){
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return false;
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}
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}
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}
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//If it did not trigger the true, then it must be false
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return false;
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}
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/**
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* @brief Searches the grid for a letter
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*
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* @param letter The letter you wish to find
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* @param row The row that the letter is found in
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* @param col The column that the letter is found in
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*/
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void Playfair::searchGrid(char letter, int& row, int& col){
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//Start here
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//Check if letter needs to be replaced
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if(letter == REPLACED){
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letter = REPLACER;
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}
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//Go through every element in the grid until you find the correct letter
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for(row = 0;row < 5;++row){
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for(col = 0;col < 5;++col){
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//If it is the correct letter you just need to return (row and col are passed by reference)
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if(grid[row][col] == letter){
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return;
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}
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}
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}
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//If letter was not found you need to throw an error
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throw letterNotFound(letter);
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}
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/**
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* @brief Makes sure all variables are blank
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*
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*/
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void Playfair::reset(){
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inputString = outputString = keyword = "";
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//Clear the grid
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for(int cnt1 = 0;cnt1 < 5;++cnt1){
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for(int cnt2 = 0;cnt2 < 5;++cnt2){
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grid[cnt1][cnt2] = '\0';
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}
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}
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}
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/**
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* @brief Encodes inputString using the rules of the Playfair cipher and stores it in outputString
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*
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* @return outputString
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*/
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std::string Playfair::encode(){
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outputString = "";
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char letter1, letter2;
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int row1, col1, row2, col2;
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//Step through every element in the input string and encode a pair
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for(unsigned int cnt = 1;cnt < inputString.size();cnt += 2){
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//Grab two elements from the input string and search the grid for them
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letter1 = inputString[cnt - 1];
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letter2 = inputString[cnt];
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//Get the location in the grid of each letter
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try{
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searchGrid(letter1, row1, col1);
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searchGrid(letter2, row2, col2);
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}
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//Catch any error that might have occurred
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catch(letterNotFound error){
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std::string errorTemp = "There was an error int he grid\n";
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errorTemp += error.getLetter();
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errorTemp += " was not found";
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return errorTemp;
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}
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//If the letters are in the same row, shift the column right by 1
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if(row1 == row2){
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++col1;
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++col2;
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//Wrap around
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if(col1 > 4){
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col1 -= 5;
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}
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if(col2 > 4){
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col2 -= 5;
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}
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}
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//If the letters are in the same column, shift the row down by 1
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else if(col1 == col2){
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++row1;
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++row2;
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//Wrap around
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if(row1 > 4){
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row1 -= 5;
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}
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if(row2 > 4){
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row2 -= 4;
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}
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}
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//If neither of the above then treat them like oposite corners in a square and swap their column variables
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else{
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std::swap(col1, col2);
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}
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//Get the new letters
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letter1 = grid[row1][col1];
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letter2 = grid[row2][col2];
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//Add the new strings to the outputString
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outputString += letter1;
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outputString += letter2;
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}
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return outputString;
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}
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/**
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* @brief Uses keyword to set the grid, encodes input using the rules of the Playfair cipher, and returns the new message
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*
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* @param keyword The keyword used to create the grid
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* @param input The message that needs encoded
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* @return The encoded message
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*/
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std::string Playfair::encode(std::string keyword, std::string input){
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try{
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setKeyword(keyword);
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}
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//Try to catch any error that might have occurred
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catch(invalidGrid error){
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std::string errorString = "There was an error setting up the grid.\nThe grid is too ";
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errorString += error.getType();
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errorString += " with ";
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errorString += std::to_string(error.getSize());
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errorString += " rows";
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return errorString;
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}
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setInputString(input);
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return encode();
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}
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/**
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* @brief Decodes inputString using the rules of the Playfair cipher and stores it in outputString
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*
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* @return outputString
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*/
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std::string Playfair::decode(){
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outputString = "";
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char letter1, letter2;
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int row1, col1, row2, col2;
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//Step through every element in the input string and encode a pair
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for(unsigned int cnt = 1;cnt < inputString.size();cnt += 2){
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//Grab two elements from the input string and search the grid for them
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letter1 = inputString[cnt - 1];
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letter2 = inputString[cnt];
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//Get the location in the grid of each letter
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try{
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searchGrid(letter1, row1, col1);
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searchGrid(letter2, row2, col2);
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}
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//Catch any error that might have occurred
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catch(letterNotFound error){
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std::string errorTemp = "There was an error int he grid\n";
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errorTemp += error.getLetter();
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errorTemp += " was not found";
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return errorTemp;
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}
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//If the letters are in the same row, shift the column left by 1
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if(row1 == row2){
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--col1;
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--col2;
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//Wrap around
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if(col1 < 0){
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col1 += 5;
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}
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if(col2 < 0){
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col2 += 5;
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}
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}
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//If the letters are in the same column, shift the row up by 1
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else if(col1 == col2){
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--row1;
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--row2;
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//Wrap around
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if(row1 < 0){
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row1 += 5;
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}
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if(row2 < 0){
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row2 += 4;
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}
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}
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//If neither of the above then treat them like oposite corners in a square and swap their column variables
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else{
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std::swap(col1, col2);
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}
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//Get the new letters
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letter1 = grid[row1][col1];
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letter2 = grid[row2][col2];
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//Add the new strings to the outputString
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outputString += letter1;
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outputString += letter2;
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}
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return outputString;
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}
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/**
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* @brief Uses keyword to set the grid, decodes input using the rules of the Playfair cipher, and returns the new message
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*
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* @param keyword The keyword used to create the grid
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* @param input The message that needs decoded
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* @return The decoded message
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*/
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std::string Playfair::decode(std::string keyword, std::string input){
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try{
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setKeyword(keyword);
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}
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//Try to catch any error that might have occurred
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catch(invalidGrid error){
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std::string errorString = "There was an error setting up the grid.\nThe grid is too ";
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errorString += error.getType();
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errorString += " with ";
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errorString += std::to_string(error.getSize());
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errorString += " rows";
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return errorString;
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}
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setInputString(input);
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return decode();
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}
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/**
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* @brief Removes all invalid characters and sets the keyword
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*
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* @param key The string that is used for the keyword
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*/
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void Playfair::setKeyword(std::string key){
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//Make sure the keyword is blank
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keyword = "";
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//Remove all punctuation and make everything capital
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for(unsigned int cnt = 0;cnt < key.size();++cnt){
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//If it is an upper case letter, just add it to the keyword
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if(isupper(key[cnt])){
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keyword += key[cnt];
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}
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//If it is a lower case letter, make it upper case and add it to the keyword
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else if(islower(key[cnt])){
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keyword += toupper(key[cnt]);
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}
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//If it is not a letter, then just ignore it
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}
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//Create the grid from the new keyword
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createGrid();
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}
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/**
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* @brief Returns the current keyword
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*
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* @return The current keyword
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*/
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std::string Playfair::getKeyword() const{
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return keyword;
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}
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/**
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* @brief Removes all invalid characters and sets inputString
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*
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* @param input The message that needs to be encoded
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*/
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void Playfair::setInputString(std::string input){
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//Make sure inputString is empty
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inputString = "";
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//Remove all punctuation and make everything capital
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for(unsigned int cnt = 0;cnt < input.size();++cnt){
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char temp = input[cnt];
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if(isupper(temp)){
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//If the letter is the character than needs replaced, replace it
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if(temp == REPLACED){
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temp = REPLACER;
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}
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inputString += temp;
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}
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else if(islower(temp)){
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temp = toupper(temp);
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//If the letter is the character than needs replaced, replace it
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if(temp == REPLACED){
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temp = REPLACER;
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}
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inputString += temp;
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}
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//If it is not a letter do nothing to it
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}
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//Check if anything is doubled and needs bumped down by DOUBLED
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for(unsigned int cnt = 1;cnt < inputString.size();){
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char letter1, letter2;
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//Get two adjacent letters and compare them
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letter1 = inputString[cnt - 1];
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letter2 = inputString[cnt];
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//If they are the same insert DOUBLED between them
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if(letter1 == letter2){
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inputString.insert((inputString.begin() + cnt), DOUBLED);
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}
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//If they are not the same, do nothing
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//Advance the counter by 2
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cnt += 2;
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}
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//Check if the string length is odd and add DOUBLED to the end if it is
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if((inputString.size() % 2) == 1){
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inputString += DOUBLED;
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}
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}
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/**
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* @brief Returns the current inputString
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*
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* @return The current message that needs encoded/decoded
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*/
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std::string Playfair::getInputString() const{
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return inputString;
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}
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/**
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* @brief Returns the current outputString
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*
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* @return The encoded/decoded message
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*/
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std::string Playfair::getOutputString() const{
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return outputString;
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}
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/**
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* @brief Returns a representation of the current grid
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*
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* @return A string representation of the grid
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*/
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std::string Playfair::getGrid() const{
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std::string temp;
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for(int row = 0;row < 5;++row){
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for(int col = 0;col < 5;++col){
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temp += grid[row][col];
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temp += " ";
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}
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temp += '\n';
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}
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return temp;
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}
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/**
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* @brief Returns REPLACED
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*
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* @return The letter that needs replaced for the cipher to work
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*/
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char Playfair::getReplaced(){
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return REPLACED;
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}
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/**
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* @brief Makes sure replaced is a valid character and sets REPLACED
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*
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* @param replaced The letter to replace REPLACED
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*/
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void Playfair::setReplaced(const char replaced){
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//Make sure the letter is in the correct range
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if(replaced >= 'A' && replaced <= 'Z'){
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//Make sure the letter is not the same as the one that is replacing it
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if(replaced != REPLACER){
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REPLACED = replaced;
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}
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}
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else if(replaced >= 'a' && replaced <= 'z'){
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REPLACED = toupper(replaced);
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}
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}
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/**
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* @brief Returned REPLACER
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*
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* @return The letter that replaces REPLACED
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*/
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char Playfair::getReplacer(){
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return REPLACER;
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}
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/**
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* @brief Makes sure replacer is a valid character and sets REPLACER
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*
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* @param replacer The letter to replace REPLACER
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*/
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void Playfair::setReplacer(const char replacer){
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//Make sure the letter is in the correct range
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if(replacer >= 'A' && replacer <='Z'){
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//Make sure the letter is not the same as the one that it is replacing
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if(replacer != REPLACED){
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REPLACER = replacer;
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}
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}
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else if(replacer >= 'a' && replacer <= 'z'){
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REPLACER = toupper(replacer);
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}
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}
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/**
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* @brief Return DOUBLED
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*
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* @return The letter that is added to the end to make the message of even length and placed between 2 ajoining letters that are the same
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*/
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char Playfair::getDoubled(){
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return DOUBLED;
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}
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/**
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* @brief Makes sure doubled is a valid character and sets DOUBLED
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*
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* @param doubled The letter to replace DOUBLED
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*/
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void Playfair::setDoubled(const char doubled){
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//Make sure the letter is in the correct range
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if(doubled >= 'A' && doubled <= 'Z'){
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DOUBLED = doubled;
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}
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else if(doubled >= 'a' && doubled <= 'z'){
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DOUBLED = toupper(doubled);
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}
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}
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/**
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* @brief Returns a string containing the version information
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*
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* @return The version information
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*/
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std::string Playfair::getVersion(){
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return version;
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}
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