import type { LoadingPulseProps } from "$/types/LoadingTypes";


export default function TripleDrop({
	width,
	height,
	className,
	animationDuration = 1.2,
	stroke,
	fill
}: LoadingPulseProps){
	//https://github.com/n3r4zzurr0/svg-spinners/blob/main/svg-smil/pulse-3.svg
	const id = crypto.randomUUID().replaceAll("-", "");


	return (
		<svg
			width={width}
			height={height}
			viewBox="0 0 24 24"
			xmlns="http://www.w3.org/2000/svg"
		>
			<circle
				cx="12"
				cy="12"
				r="0"
				className={className}
				stroke={stroke}
				fill={fill}
			>
				<animate
					id={`drop1_${id}`}
					begin={`0;drop3_${id}.begin+${animationDuration / 3}s`}
					attributeName="r"
					calcMode="spline"
					dur={animationDuration}
					values="0;11"
					keySplines=".52,.6,.25,.99"
					fill="freeze"
				/>
				<animate
					begin={`0;drop3_${id}.begin+${animationDuration / 3}s`}
					attributeName="opacity"
					calcMode="spline"
					dur={animationDuration}
					values="1;0"
					keySplines=".52,.6,.25,.99"
					fill="freeze"
				/>
			</circle>
			<circle
				cx="12"
				cy="12"
				r="0"
				className={className}
				stroke={stroke}
				fill={fill}
			>
				<animate
					id={`drop2_${id}`}
					begin={`drop1_${id}.begin+${animationDuration / 3}s`}
					attributeName="r"
					calcMode="spline"
					dur={animationDuration}
					values="0;11"
					keySplines=".52,.6,.25,.99"
					fill="freeze"
				/>
				<animate
					begin={`drop1_${id}.begin+${animationDuration / 3}s`}
					attributeName="opacity"
					calcMode="spline"
					dur={animationDuration}
					values="1;0"
					keySplines=".52,.6,.25,.99"
					fill="freeze"
				/>
			</circle>
			<circle
				cx="12"
				cy="12"
				r="0"
				className={className}
				stroke={stroke}
				fill={fill}
			>
				<animate
					id={`drop3_${id}`}
					begin={`drop1_${id}.begin+${animationDuration * 2 / 3}s`}
					attributeName="r"
					calcMode="spline"
					dur={animationDuration}
					values="0;11"
					keySplines=".52,.6,.25,.99"
					fill="freeze"
				/>
				<animate
					begin={`drop1_${id}.begin+${animationDuration * 2 / 3}s`}
					attributeName="opacity"
					calcMode="spline"
					dur={animationDuration}
					values="1;0"
					keySplines=".52,.6,.25,.99"
					fill="freeze"
				/>
			</circle>
		</svg>
	);
}
