Files
MattrixwvReactComponents/lib/component/loading/block/WaveBlocks.tsx

344 lines
7.2 KiB
TypeScript

import type { LoadingBlocksProps } from "$/types/LoadingTypes";
import { usePrefersReducedMotion } from "$/util/AccessibilityUtil";
import { useId } from "react";
export default function WaveBlocks({
size,
width,
height,
className,
animationDuration = 600,
color,
stroke,
fill,
ariaLabel = "Loading"
}: Readonly<LoadingBlocksProps>){
//https://github.com/n3r4zzurr0/svg-spinners/blob/main/svg-smil/blocks-wave.svg
const id = useId();
const reducedMotion = usePrefersReducedMotion();
const dur = reducedMotion ? animationDuration / 100 : animationDuration / 1000;
return (
<svg
width={size ?? width}
height={size ?? height}
role="status"
aria-live="polite"
aria-label={ariaLabel}
viewBox="0 0 24 24"
xmlns="http://www.w3.org/2000/svg"
>
<rect
x="1"
y="1"
width="7.33"
height="7.33"
className={className}
stroke={color ?? stroke}
fill={color ?? fill}
>
<animate
id={`rectangle1_1_${id}`}
begin={`0;rectangle9_1_${id}.end+${dur / 3}s`}
attributeName="x"
dur={dur}
values="1;4;1"
/>
<animate
begin={`0;rectangle9_1_${id}.end+${dur / 3}s`}
attributeName="y"
dur={dur}
values="1;4;1"
/>
<animate
begin={`0;rectangle9_1_${id}.end+${dur / 3}s`}
attributeName="width"
dur={dur}
values="7.33;1.33;7.33"
/>
<animate
begin={`0;rectangle9_1_${id}.end+${dur / 3}s`}
attributeName="height"
dur={dur}
values="7.33;1.33;7.33"
/>
</rect>
<rect
x="8.33"
y="1"
width="7.33"
height="7.33"
className={className}
stroke={color ?? stroke}
fill={color ?? fill}
>
<animate
begin={`rectangle1_1_${id}.begin+${dur / 6}s`}
attributeName="x"
dur={dur}
values="8.33;11.33;8.33"
/>
<animate
begin={`rectangle1_1_${id}.begin+${dur / 6}s`}
attributeName="y"
dur={dur}
values="1;4;1"
/>
<animate
begin={`rectangle1_1_${id}.begin+${dur / 6}s`}
attributeName="width"
dur={dur}
values="7.33;1.33;7.33"
/>
<animate
begin={`rectangle1_1_${id}.begin+${dur / 6}s`}
attributeName="height"
dur={dur}
values="7.33;1.33;7.33"
/>
</rect>
<rect
x="1"
y="8.33"
width="7.33"
height="7.33"
className={className}
stroke={color ?? stroke}
fill={color ?? fill}
>
<animate
begin={`rectangle1_1_${id}.begin+${dur / 6}s`}
attributeName="x"
dur={dur}
values="1;4;1"
/>
<animate
begin={`rectangle1_1_${id}.begin+${dur / 6}s`}
attributeName="y"
dur={dur}
values="8.33;11.33;8.33"
/>
<animate
begin={`rectangle1_1_${id}.begin+${dur / 6}s`}
attributeName="width"
dur={dur}
values="7.33;1.33;7.33"
/>
<animate
begin={`rectangle1_1_${id}.begin+${dur / 6}s`}
attributeName="height"
dur={dur}
values="7.33;1.33;7.33"
/>
</rect>
<rect
x="15.66"
y="1"
width="7.33"
height="7.33"
className={className}
stroke={color ?? stroke}
fill={color ?? fill}
>
<animate
begin={`rectangle1_1_${id}.begin+${dur / 3}s`}
attributeName="x"
dur={dur}
values="15.66;18.66;15.66"
/>
<animate
begin={`rectangle1_1_${id}.begin+${dur / 3}s`}
attributeName="y"
dur={dur}
values="1;4;1"
/>
<animate
begin={`rectangle1_1_${id}.begin+${dur / 3}s`}
attributeName="width"
dur={dur}
values="7.33;1.33;7.33"
/>
<animate
begin={`rectangle1_1_${id}.begin+${dur / 3}s`}
attributeName="height"
dur={dur}
values="7.33;1.33;7.33"
/>
</rect>
<rect
x="8.33"
y="8.33"
width="7.33"
height="7.33"
className={className}
stroke={color ?? stroke}
fill={color ?? fill}
>
<animate
begin={`rectangle1_1_${id}.begin+${dur / 3}s`}
attributeName="x"
dur={dur}
values="8.33;11.33;8.33"
/>
<animate
begin={`rectangle1_1_${id}.begin+${dur / 3}s`}
attributeName="y"
dur={dur}
values="8.33;11.33;8.33"
/>
<animate
begin={`rectangle1_1_${id}.begin+${dur / 3}s`}
attributeName="width"
dur={dur}
values="7.33;1.33;7.33"
/>
<animate
begin={`rectangle1_1_${id}.begin+${dur / 3}s`}
attributeName="height"
dur={dur}
values="7.33;1.33;7.33"
/>
</rect>
<rect
x="1"
y="15.66"
width="7.33"
height="7.33"
className={className}
stroke={color ?? stroke}
fill={color ?? fill}
>
<animate
begin={`rectangle1_1_${id}.begin+${dur / 3}s`}
attributeName="x"
dur={dur}
values="1;4;1"
/>
<animate
begin={`rectangle1_1_${id}.begin+${dur / 3}s`}
attributeName="y"
dur={dur}
values="15.66;18.66;15.66"
/>
<animate
begin={`rectangle1_1_${id}.begin+${dur / 3}s`}
attributeName="width"
dur={dur}
values="7.33;1.33;7.33"
/>
<animate
begin={`rectangle1_1_${id}.begin+${dur / 3}s`}
attributeName="height"
dur={dur}
values="7.33;1.33;7.33"
/>
</rect>
<rect
x="15.66"
y="8.33"
width="7.33"
height="7.33"
className={className}
stroke={color ?? stroke}
fill={color ?? fill}
>
<animate
begin={`rectangle1_1_${id}.begin+${dur / 2}s`}
attributeName="x"
dur={dur}
values="15.66;18.66;15.66"
/>
<animate
begin={`rectangle1_1_${id}.begin+${dur / 2}s`}
attributeName="y"
dur={dur}
values="8.33;11.33;8.33"
/>
<animate
begin={`rectangle1_1_${id}.begin+${dur / 2}s`}
attributeName="width"
dur={dur}
values="7.33;1.33;7.33"
/>
<animate
begin={`rectangle1_1_${id}.begin+${dur / 2}s`}
attributeName="height"
dur={dur}
values="7.33;1.33;7.33"
/>
</rect>
<rect
x="8.33"
y="15.66"
width="7.33"
height="7.33"
className={className}
stroke={color ?? stroke}
fill={color ?? fill}
>
<animate
begin={`rectangle1_1_${id}.begin+${dur / 2}s`}
attributeName="x"
dur={dur}
values="8.33;11.33;8.33"
/>
<animate
begin={`rectangle1_1_${id}.begin+${dur / 2}s`}
attributeName="y"
dur={dur}
values="15.66;18.66;15.66"
/>
<animate
begin={`rectangle1_1_${id}.begin+${dur / 2}s`}
attributeName="width"
dur={dur}
values="7.33;1.33;7.33"
/>
<animate
begin={`rectangle1_1_${id}.begin+${dur / 2}s`}
attributeName="height"
dur={dur}
values="7.33;1.33;7.33"
/>
</rect>
<rect
x="15.66"
y="15.66"
width="7.33"
height="7.33"
className={className}
stroke={color ?? stroke}
fill={color ?? fill}
>
<animate
id={`rectangle9_1_${id}`}
begin={`rectangle1_1_${id}.begin+${dur * 2 / 3}s`}
attributeName="x"
dur={dur}
values="15.66;18.66;15.66"
/>
<animate
begin={`rectangle1_1_${id}.begin+${dur * 2 / 3}s`}
attributeName="y"
dur={dur}
values="15.66;18.66;15.66"
/>
<animate
begin={`rectangle1_1_${id}.begin+${dur * 2 / 3}s`}
attributeName="width"
dur={dur}
values="7.33;1.33;7.33"
/>
<animate
begin={`rectangle1_1_${id}.begin+${dur * 2 / 3}s`}
attributeName="height"
dur={dur}
values="7.33;1.33;7.33"
/>
</rect>
</svg>
);
}