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124 lines
2.5 KiB
TypeScript
124 lines
2.5 KiB
TypeScript
import type { LoadingBarsProps } from "$/types/Loading";
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export default function FadingGrowingBars({
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width,
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height,
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className,
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animationDuration = 0.75,
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stroke,
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fill
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}: LoadingBarsProps){
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//https://github.com/n3r4zzurr0/svg-spinners/blob/main/svg-smil/bars-scale-fade.svg
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const id = crypto.randomUUID().replaceAll("-", "");
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return (
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<svg
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width={width}
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height={height}
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viewBox="0 0 24 24"
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xmlns="http://www.w3.org/2000/svg"
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>
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<rect
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x="1"
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y="4"
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width="6"
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height="14"
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opacity="1"
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className={className}
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stroke={stroke}
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fill={fill}
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>
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<animate
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id={`rectangle1_${id}`}
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begin={`0;rectangle3_${id}.end-${animationDuration / 3}s`}
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attributeName="y"
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dur={animationDuration}
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values="1;5"
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fill="freeze"
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/>
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<animate
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begin={`0;rectangle3_${id}.end-${animationDuration / 3}s`}
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attributeName="height"
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dur={animationDuration}
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values="22;14"
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fill="freeze"
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/>
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<animate
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begin={`0;rectangle3_${id}.end-${animationDuration / 3}s`}
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attributeName="opacity"
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dur={animationDuration}
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values="1;.2"
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fill="freeze"
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/>
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</rect>
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<rect
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x="9"
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y="4"
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width="6"
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height="14"
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opacity=".4"
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className={className}
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stroke={stroke}
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fill={fill}
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>
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<animate
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begin={`rectangle1_${id}.begin+${animationDuration / 5}s`}
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attributeName="y"
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dur={animationDuration}
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values="1;5"
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fill="freeze"
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/>
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<animate
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begin={`rectangle1_${id}.begin+${animationDuration / 5}s`}
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attributeName="height"
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dur={animationDuration}
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values="22;14"
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fill="freeze"
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/>
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<animate
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begin={`rectangle1_${id}.begin+${animationDuration / 5}s`}
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attributeName="opacity"
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dur={animationDuration}
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values="1;.2"
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fill="freeze"
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/>
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</rect>
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<rect
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x="17"
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y="4"
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width="6"
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height="14"
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opacity=".3"
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className={className}
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stroke={stroke}
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fill={fill}
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>
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<animate
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id={`rectangle3_${id}`}
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begin={`rectangle1_${id}.begin+${animationDuration * 2 / 5}s`}
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attributeName="y"
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dur={animationDuration}
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values="1;5"
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fill="freeze"
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/>
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<animate
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begin={`rectangle1_${id}.begin+${animationDuration * 2 / 5}s`}
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attributeName="height"
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dur={animationDuration}
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values="22;14"
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fill="freeze"
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/>
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<animate
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begin={`rectangle1_${id}.begin+${animationDuration * 2 / 5}s`}
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attributeName="opacity"
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dur={animationDuration}
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values="1;.2"
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fill="freeze"
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/>
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</rect>
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</svg>
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);
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}
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