Files
MattrixwvReactComponents/lib/component/loading/dot/BouncingDots.tsx

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1.6 KiB
TypeScript

import type { LoadingDotsProps } from "$/types/Loading";
export default function BouncingDots({
width,
height,
className,
animationDuration = 0.6,
stroke,
fill
}: LoadingDotsProps){
//https://github.com/n3r4zzurr0/svg-spinners/blob/main/svg-smil/3-dots-bounce.svg?short_path=50864c0
const id = crypto.randomUUID().replaceAll("-", "");
return (
<svg
width={width}
height={height}
viewBox="0 0 24 24"
xmlns="http://www.w3.org/2000/svg"
>
<circle
cx="4"
cy="12"
r="3"
className={className}
stroke={stroke}
>
<animate
id={`firstBouncingDots_${id}`}
begin={`0;lastBouncingDots_${id}.end+${animationDuration / 2}s`}
attributeName="cy"
calcMode="spline"
dur={animationDuration}
values="12;6;12"
keySplines=".33,.66,.66,1;.33,0,.66,.33"
/>
</circle>
<circle
cx="12"
cy="12"
r="3"
className={className}
stroke={stroke}
>
<animate
id={`secondBouncingDots_${id}`}
begin={`firstBouncingDots_${id}.begin+${animationDuration / 5}s`}
attributeName="cy"
calcMode="spline"
dur={animationDuration}
values="12;6;12"
keySplines=".33,.66,.66,1;.33,0,.66,.33"
/>
</circle>
<circle
cx="20"
cy="12"
r="3"
className={className}
stroke={stroke}
>
<animate
id={`lastBouncingDots_${id}`}
begin={`secondBouncingDots_${id}.begin+${animationDuration / 5}s`}
attributeName="cy"
calcMode="spline"
dur={animationDuration}
values="12;6;12"
keySplines=".33,.66,.66,1;.33,0,.66,.33"
/>
</circle>
</svg>
);
}