Raid Instance Creator working
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76
src/components/personCharacter/PersonCharacterSelector.tsx
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76
src/components/personCharacter/PersonCharacterSelector.tsx
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@@ -0,0 +1,76 @@
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import { PersonCharacter } from "@/interface/PersonCharacter";
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import { useEffect, useState } from "react";
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export default function PersonCharacterSelector({
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personCharacters,
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selectedCharacterId,
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onChange
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}:{
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personCharacters: PersonCharacter[];
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selectedCharacterId?: string;
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onChange?: (characterId: string | undefined) => void;
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}){
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const [ currentlySelectedCharacterId, setCurrentlySelectedCharacterId ] = useState(selectedCharacterId);
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const selectorId = crypto.randomUUID().replaceAll("-", "");
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useEffect(() => {
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setCurrentlySelectedCharacterId(selectedCharacterId);
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}, [ selectedCharacterId ]);
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const updateInput = (newCharacterId?: string) => {
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if(newCharacterId === currentlySelectedCharacterId){
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setCurrentlySelectedCharacterId(undefined);
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onChange?.(undefined);
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}
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else{
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setCurrentlySelectedCharacterId(newCharacterId);
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onChange?.(newCharacterId);
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}
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}
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return (
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<div
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className="flex flex-row flex-wrap items-center justify-center space-x-8"
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style={{flex: "0 0 33.333333333%"}}
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>
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{
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personCharacters.map((ch) => (
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<div
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key={ch.personCharacterId}
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className="flex flex-row flex-nowrap"
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>
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<input
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type="radio"
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id={`personCharacter${selectorId}Selector`}
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name="character"
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value={ch.personCharacterId}
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checked={ch.personCharacterId === currentlySelectedCharacterId}
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onChange={() => {}}
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onClick={() => updateInput(ch.personCharacterId)}
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/>
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<label
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className="ml-2"
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htmlFor={`personCharacter${selectorId}Selector`}
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>
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<div
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className="flex flex-row flex-nowrap"
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>
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{
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<img
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className="mr-2 max-h-8 max-w-8"
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src={`${import.meta.env.VITE_ICON_URL}/gameClass/id/${ch.gameClassId}`}
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/>
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}
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{ch.characterName}
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</div>
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</label>
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</div>
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))
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}
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</div>
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);
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}
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@@ -1,4 +1,5 @@
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import { useEffect, useState } from "react";
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import NumberInput from "../input/NumberInput";
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export default function RatingSelector({
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rating,
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@@ -8,6 +9,7 @@ export default function RatingSelector({
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onChange?: (rating?: number) => void;
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}){
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const ratings = [1, 2, 3, 4, 5, 6, 7, 8, 9, 10];
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const selectorId = crypto.randomUUID().replaceAll("-", "");
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const [ currentRating, setCurrentRating ] = useState(rating);
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@@ -20,6 +22,19 @@ export default function RatingSelector({
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}, [ currentRating, onChange ]);
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return (
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<div>
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<NumberInput
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id={`characterRatingSelector${selectorId}`}
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label="Rating"
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value={currentRating}
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onChange={(value) => setCurrentRating(value)}
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min={0}
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max={10}
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/>
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</div>
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);
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return (
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<div>
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<label>
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