Update skeletons
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@@ -1,7 +1,72 @@
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import { ButtonShape, ButtonSizeType, ButtonVariant } from "@/components/button/Button";
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import Table from "@/components/table/Table";
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import { elementBg } from "@/util/SkeletonUtil";
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import GameClassAdminButtons from "./GameClassAdminButtons";
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export default function GameClassListSkeleton(){
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return (
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const headElements: React.ReactNode[] = [
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<div>
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Game Class List Skeleton
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Icon
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</div>,
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<div>
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Name
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</div>,
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<div
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className="pl-16"
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>
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Actions
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</div>
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];
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const bodyElements: React.ReactNode[][] = [
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GameClassSkeleton(),
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GameClassSkeleton(),
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GameClassSkeleton(),
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GameClassSkeleton(),
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GameClassSkeleton(),
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GameClassSkeleton(),
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GameClassSkeleton(),
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GameClassSkeleton(),
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GameClassSkeleton(),
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GameClassSkeleton()
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];
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return (
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<Table
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tableHeadElements={headElements}
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tableBodyElements={bodyElements}
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/>
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);
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}
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function GameClassSkeleton(): React.ReactNode[]{
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const buttonsProps = {
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buttonProps: {
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variant: "ghost" as ButtonVariant,
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size: "md" as ButtonSizeType,
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shape: "square" as ButtonShape,
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disabled: true
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},
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showEditGameClassModal: () => {},
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showDeleteGameClassModal: () => {}
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}
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const elements: React.ReactNode[] = [
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<div
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className={`h-8 w-8 -my-1 mr-4 ${elementBg}`}
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/>,
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<div
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className={`h-6 w-full ${elementBg}`}
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/>,
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<div
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className={`flex flex-row items-center justify-center gap-2 pl-16`}
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>
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<div className="py-4 border-l border-neutral-500"> </div>
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<GameClassAdminButtons {...buttonsProps}/>
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</div>
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];
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return elements;
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}
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