Admin page raid groups tab working

This commit is contained in:
2025-03-05 20:12:10 -05:00
parent 58d1e83a2f
commit b78b6109b3
13 changed files with 738 additions and 1 deletions

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@@ -6,6 +6,7 @@ import { Game } from "@/interface/Game";
import { useTimedModal } from "@/providers/TimedModalProvider";
import { useEffect } from "react";
export default function DeleteGameModal({
display,
close,

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@@ -0,0 +1,96 @@
import PrimaryButton from "@/components/button/PrimaryButton";
import TextInput from "@/components/input/TextInput";
import Pagination from "@/components/pagination/Pagination";
import { useGetRaidGroupsCount } from "@/hooks/RaidGroupHooks";
import { useEffect, useState } from "react";
import { useDebouncedCallback } from "use-debounce";
import RaidGroupModal from "./modals/RaidGroupModal";
import RaidGroupsLoader from "./RaidGroupsLoader";
export default function AdminRaidGroupTab(){
const [ displayCreateRaidGroupModal, setDisplayRaidGroupModal ] = useState(false);
const [ page, setPage ] = useState(1);
const [ totalPages, setTotalPages ] = useState(1);
const [ searchTerm, setSearchTerm ] = useState("");
const [ sentSearchTerm, setSentSearchTerm ] = useState<string>();
const pageSize = 10;
const modalId = crypto.randomUUID().replace("-", "");
const raidGroupsCountQuery = useGetRaidGroupsCount(sentSearchTerm);
const updateSearchTerm = useDebouncedCallback((newSearchTerm: string) => {
setSentSearchTerm(newSearchTerm.length ? newSearchTerm : undefined);
}, 1000);
useEffect(() => {
updateSearchTerm(searchTerm);
}, [ searchTerm, updateSearchTerm ]);
useEffect(() => {
if(raidGroupsCountQuery.status === "success"){
setTotalPages(Math.ceil(raidGroupsCountQuery.data / pageSize));
}
}, [ raidGroupsCountQuery ]);
return (
<>
<div
className="flex flex-row justify-between items-center w-full"
>
<div
className="flex flex-row items-center justify-start w-full"
>
&nbsp;
</div>
{/* Add Raid Group Button */}
<div
className="flex flex-row items-center justify-center w-full"
>
<PrimaryButton
className="mb-8"
onClick={() => setDisplayRaidGroupModal(true)}
>
Create Raid Group
</PrimaryButton>
<RaidGroupModal
display={displayCreateRaidGroupModal}
close={() => setDisplayRaidGroupModal(false)}
raidGroup={undefined}
/>
</div>
{/* Raid Group Search Box */}
<div
className="flex flex-row items-center justify-end w-full"
>
<div>
<TextInput
id={`raidGroupSearchBox${modalId}`}
value={searchTerm}
onChange={(e) => setSearchTerm(e.target.value)}
placeholder="Search"
/>
</div>
</div>
</div>
{/* Raid Group List */}
<RaidGroupsLoader
page={page}
pageSize={pageSize}
searchTerm={sentSearchTerm}
/>
{/* Pagination */}
<div
className="my-12"
>
<Pagination
currentPage={page}
totalPages={totalPages}
onChange={setPage}
/>
</div>
</>
);
}

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@@ -0,0 +1,38 @@
import { ButtonProps } from "@/components/button/Button";
import DangerButton from "@/components/button/DangerButton";
import PrimaryButton from "@/components/button/PrimaryButton";
import { BsPencilFill, BsTrash3 } from "react-icons/bs";
export default function RaidGroupAdminButtons({
buttonProps,
showEditRaidGroupModal,
showDeleteRaidGroupModal
}:{
buttonProps: ButtonProps;
showEditRaidGroupModal: () => void;
showDeleteRaidGroupModal: () => void;
}){
return (
<div
className="flex flex-row items-center justify-center gap-2"
>
<PrimaryButton
{...buttonProps}
onClick={showEditRaidGroupModal}
>
<BsPencilFill
size={22}
/>
</PrimaryButton>
<DangerButton
{...buttonProps}
onClick={showDeleteRaidGroupModal}
>
<BsTrash3
size={22}
/>
</DangerButton>
</div>
);
}

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@@ -0,0 +1,102 @@
import { ButtonProps } from "@/components/button/Button";
import Table from "@/components/table/Table";
import { RaidGroup } from "@/interface/RaidGroup";
import { useState } from "react";
import DeleteRaidGroupModal from "./modals/DeleteRaidGroupModal";
import RaidGroupModal from "./modals/RaidGroupModal";
import RaidGroupAdminButtons from "./RaidGroupAdminButtons";
export default function RaidGroupsList({
raidGroups
}:{
raidGroups: RaidGroup[];
}){
const [ selectedRaidGroup, setSelectedRaidGroup ] = useState<RaidGroup>();
const [ displayEditRaidGroupModal, setDisplayEditRaidGroupModal ] = useState(false);
const [ displayDeleteRaidGroupModal, setDisplayDeleteRaidGroupModal ] = useState(false);
const buttonProps: ButtonProps = {
variant: "ghost",
size: "md",
shape: "square"
};
const headElements: React.ReactNode[] = [
<div>
Icon
</div>,
<div>
Name
</div>,
<div
className="pl-16"
>
Actions
</div>
];
const bodyElements: React.ReactNode[][] = raidGroups.map((raidGroup) => [
<div>
{
raidGroup.raidGroupIcon &&
<div
className="absolute -my-4"
>
<img
className="m-auto"
src={`${import.meta.env.VITE_ICON_URL}/raidGroupIcons/${raidGroup.raidGroupIcon}`}
height={56}
width={56}
/>
</div>
}
&nbsp;
</div>,
<div>
{raidGroup.raidGroupName}
</div>,
<div
className="flex flex-row items-center justify-center gap-2 pl-16"
>
<div
className="py-4 border-l border-neutral-500"
>
&nbsp;
</div>
<RaidGroupAdminButtons
buttonProps={buttonProps}
showEditRaidGroupModal={() => {
setSelectedRaidGroup(raidGroup);
setDisplayEditRaidGroupModal(true);
}}
showDeleteRaidGroupModal={() => {
setSelectedRaidGroup(raidGroup);
setDisplayDeleteRaidGroupModal(true);
}}
/>
</div>
]);
return (
<>
<Table
tableHeadElements={headElements}
tableBodyElements={bodyElements}
/>
<RaidGroupModal
display={displayEditRaidGroupModal}
close={() => {setDisplayEditRaidGroupModal(false); setSelectedRaidGroup(undefined);}}
raidGroup={selectedRaidGroup}
/>
<DeleteRaidGroupModal
display={displayDeleteRaidGroupModal}
close={() => {setDisplayDeleteRaidGroupModal(false); setSelectedRaidGroup(undefined);}}
raidGroup={selectedRaidGroup}
/>
</>
);
}

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@@ -0,0 +1,7 @@
export default function RaidGroupsListSkeleton(){
return (
<div>
Raid Group List Skeleton
</div>
);
}

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@@ -0,0 +1,31 @@
import DangerMessage from "@/components/message/DangerMessage";
import { useGetRaidGroups } from "@/hooks/RaidGroupHooks";
import RaidGroupsList from "./RaidGroupsList";
import RaidGroupsListSkeleton from "./RaidGroupsListSkeleton";
export default function RaidGroupsLoader({
page,
pageSize,
searchTerm
}:{
page: number;
pageSize: number;
searchTerm?: string;
}){
const raidGroupsQuery = useGetRaidGroups(page - 1, pageSize, searchTerm);
if(raidGroupsQuery.status === "pending"){
return <RaidGroupsListSkeleton/>
}
else if(raidGroupsQuery.status === "error"){
return <DangerMessage>Error {raidGroupsQuery.error.message}</DangerMessage>
}
else{
return (
<RaidGroupsList
raidGroups={raidGroupsQuery.data ?? []}
/>
);
}
}

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@@ -0,0 +1,63 @@
import DangerButton from "@/components/button/DangerButton";
import SecondaryButton from "@/components/button/SecondaryButton";
import RaidBuilderModal from "@/components/modal/RaidBuilderModal";
import { useDeleteRaidGroup } from "@/hooks/RaidGroupHooks";
import { RaidGroup } from "@/interface/RaidGroup";
import { useTimedModal } from "@/providers/TimedModalProvider";
import { useEffect } from "react";
export default function DeleteRaidGroupModal({
display,
close,
raidGroup
}:{
display: boolean;
close: () => void;
raidGroup: RaidGroup | undefined;
}){
const deleteRaidGroupMutate = useDeleteRaidGroup();
const { addSuccessMessage, addErrorMessage } = useTimedModal();
const deleteGame = () => {
deleteRaidGroupMutate.mutate(raidGroup?.raidGroupId ?? "");
}
useEffect(() => {
if(deleteRaidGroupMutate.status === "success"){
deleteRaidGroupMutate.reset();
addSuccessMessage(`Successfully delete ${raidGroup?.raidGroupName}`);
close();
}
else if(deleteRaidGroupMutate.status === "error"){
deleteRaidGroupMutate.reset();
addErrorMessage(`Error deleting game ${raidGroup?.raidGroupName}: ${deleteRaidGroupMutate.error.message}`);
console.log(deleteRaidGroupMutate.error);
}
});
return (
<RaidBuilderModal
display={display}
close={close}
modalHeader={`Delete ${raidGroup?.raidGroupName}`}
modalBody={`Are you sure you want to delete ${raidGroup?.raidGroupName}`}
modalFooter={
<>
<DangerButton
onClick={deleteGame}
>
Delete
</DangerButton>
<SecondaryButton
onClick={close}
>
Cancel
</SecondaryButton>
</>
}
/>
);
}

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@@ -0,0 +1,130 @@
import PrimaryButton from "@/components/button/PrimaryButton";
import SecondaryButton from "@/components/button/SecondaryButton";
import GameSelector from "@/components/game/GameSelector";
import IconInput from "@/components/input/IconInput";
import TextInput from "@/components/input/TextInput";
import RaidBuilderModal from "@/components/modal/RaidBuilderModal";
import { useGetGame } from "@/hooks/GameHooks";
import { useCreateRaidGroup, useUpdateRaidGroup } from "@/hooks/RaidGroupHooks";
import { Game } from "@/interface/Game";
import { RaidGroup } from "@/interface/RaidGroup";
import { useTimedModal } from "@/providers/TimedModalProvider";
import { useEffect, useState } from "react";
export default function RaidGroupModal({
display,
close,
raidGroup
}:{
display: boolean;
close: () => void;
raidGroup?: RaidGroup;
}){
const [ raidGroupName, setRaidGroupName ] = useState(raidGroup?.raidGroupName);
const [ raidGroupIcon, setRaidGroupIcon ] = useState(raidGroup?.raidGroupIcon);
const [ iconFile, setIconFile ] = useState<File | null>(null);
const [ game, setGame ] = useState<Game>();
const modalId = crypto.randomUUID().replace("-", "");
useEffect(() => {
setRaidGroupName(raidGroup?.raidGroupName ?? "");
setRaidGroupIcon(raidGroup?.raidGroupIcon ?? "");
}, [ raidGroup, setRaidGroupName, setRaidGroupIcon ]);
const updateRaidGroupMutate = useUpdateRaidGroup();
const createRaidGroupMutate = useCreateRaidGroup();
const { addSuccessMessage, addErrorMessage } = useTimedModal();
const gameQuery = useGetGame(raidGroup?.gameId ?? "", raidGroup === undefined);
if(gameQuery.status === "success" && !game){
setGame(gameQuery.data);
}
useEffect(() => {
if(updateRaidGroupMutate.status === "success"){
updateRaidGroupMutate.reset();
addSuccessMessage(`Updated raid group ${raidGroupName}`);
close();
}
else if(updateRaidGroupMutate.status === "error"){
updateRaidGroupMutate.reset();
addErrorMessage(`Error updating raid group ${raidGroupName}: ${updateRaidGroupMutate.error.message}`);
console.log(updateRaidGroupMutate.error);
}
else if(createRaidGroupMutate.status === "success"){
createRaidGroupMutate.reset();
addSuccessMessage(`Created raid group ${raidGroupName}`);
close();
}
else if(createRaidGroupMutate.status === "error"){
createRaidGroupMutate.reset();
addErrorMessage(`Error creating raid group ${raidGroupName}: ${createRaidGroupMutate.error.message}`);
console.log(createRaidGroupMutate.error);
}
}, [ updateRaidGroupMutate, createRaidGroupMutate, raidGroupName, close, addSuccessMessage, addErrorMessage ]);
const updateRaidGroup = () => {
updateRaidGroupMutate.mutate({raidGroup: {raidGroupId: raidGroup?.raidGroupId, raidGroupName, gameId: game?.gameId, raidGroupIcon} as RaidGroup, iconFile});
}
const createRaidGroup = () => {
createRaidGroupMutate.mutate({raidGroupName: raidGroupName ?? "", gameId: game?.gameId ?? "", iconFile});
}
return (
<RaidBuilderModal
display={display}
close={close}
modalHeader={raidGroup ? "Update Raid Group" : "Create Raid Group"}
modalBody={
<div
className="flex flex-col items-center justify-center gap-4"
>
<div
className="flex flex-row items-center justify-center w-full px-4.5"
>
<TextInput
id={`raidGroupModalRaidGroupName${modalId}`}
placeholder="Raid Group Name"
value={raidGroupName}
onChange={(e) => setRaidGroupName(e.target.value)}
/>
</div>
<div
className="w-full px-4.5"
>
<GameSelector
game={game}
onChange={setGame}
disabled={!!raidGroup}
/>
</div>
<IconInput
file={iconFile}
setFile={(file) => {setIconFile(file); setRaidGroupIcon(undefined);}}
addErrorMessage={addErrorMessage}
/>
</div>
}
modalFooter={
<>
<PrimaryButton
onClick={raidGroup ? updateRaidGroup : createRaidGroup}
>
{raidGroup ? "Update" : "Create"}
</PrimaryButton>
<SecondaryButton
onClick={close}
>
Cancel
</SecondaryButton>
</>
}
/>
);
}