Admin page raid groups tab working

This commit is contained in:
2025-03-05 20:12:10 -05:00
parent 58d1e83a2f
commit b78b6109b3
13 changed files with 738 additions and 1 deletions

View File

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import PrimaryButton from "@/components/button/PrimaryButton";
import SecondaryButton from "@/components/button/SecondaryButton";
import GameSelector from "@/components/game/GameSelector";
import IconInput from "@/components/input/IconInput";
import TextInput from "@/components/input/TextInput";
import RaidBuilderModal from "@/components/modal/RaidBuilderModal";
import { useGetGame } from "@/hooks/GameHooks";
import { useCreateRaidGroup, useUpdateRaidGroup } from "@/hooks/RaidGroupHooks";
import { Game } from "@/interface/Game";
import { RaidGroup } from "@/interface/RaidGroup";
import { useTimedModal } from "@/providers/TimedModalProvider";
import { useEffect, useState } from "react";
export default function RaidGroupModal({
display,
close,
raidGroup
}:{
display: boolean;
close: () => void;
raidGroup?: RaidGroup;
}){
const [ raidGroupName, setRaidGroupName ] = useState(raidGroup?.raidGroupName);
const [ raidGroupIcon, setRaidGroupIcon ] = useState(raidGroup?.raidGroupIcon);
const [ iconFile, setIconFile ] = useState<File | null>(null);
const [ game, setGame ] = useState<Game>();
const modalId = crypto.randomUUID().replace("-", "");
useEffect(() => {
setRaidGroupName(raidGroup?.raidGroupName ?? "");
setRaidGroupIcon(raidGroup?.raidGroupIcon ?? "");
}, [ raidGroup, setRaidGroupName, setRaidGroupIcon ]);
const updateRaidGroupMutate = useUpdateRaidGroup();
const createRaidGroupMutate = useCreateRaidGroup();
const { addSuccessMessage, addErrorMessage } = useTimedModal();
const gameQuery = useGetGame(raidGroup?.gameId ?? "", raidGroup === undefined);
if(gameQuery.status === "success" && !game){
setGame(gameQuery.data);
}
useEffect(() => {
if(updateRaidGroupMutate.status === "success"){
updateRaidGroupMutate.reset();
addSuccessMessage(`Updated raid group ${raidGroupName}`);
close();
}
else if(updateRaidGroupMutate.status === "error"){
updateRaidGroupMutate.reset();
addErrorMessage(`Error updating raid group ${raidGroupName}: ${updateRaidGroupMutate.error.message}`);
console.log(updateRaidGroupMutate.error);
}
else if(createRaidGroupMutate.status === "success"){
createRaidGroupMutate.reset();
addSuccessMessage(`Created raid group ${raidGroupName}`);
close();
}
else if(createRaidGroupMutate.status === "error"){
createRaidGroupMutate.reset();
addErrorMessage(`Error creating raid group ${raidGroupName}: ${createRaidGroupMutate.error.message}`);
console.log(createRaidGroupMutate.error);
}
}, [ updateRaidGroupMutate, createRaidGroupMutate, raidGroupName, close, addSuccessMessage, addErrorMessage ]);
const updateRaidGroup = () => {
updateRaidGroupMutate.mutate({raidGroup: {raidGroupId: raidGroup?.raidGroupId, raidGroupName, gameId: game?.gameId, raidGroupIcon} as RaidGroup, iconFile});
}
const createRaidGroup = () => {
createRaidGroupMutate.mutate({raidGroupName: raidGroupName ?? "", gameId: game?.gameId ?? "", iconFile});
}
return (
<RaidBuilderModal
display={display}
close={close}
modalHeader={raidGroup ? "Update Raid Group" : "Create Raid Group"}
modalBody={
<div
className="flex flex-col items-center justify-center gap-4"
>
<div
className="flex flex-row items-center justify-center w-full px-4.5"
>
<TextInput
id={`raidGroupModalRaidGroupName${modalId}`}
placeholder="Raid Group Name"
value={raidGroupName}
onChange={(e) => setRaidGroupName(e.target.value)}
/>
</div>
<div
className="w-full px-4.5"
>
<GameSelector
game={game}
onChange={setGame}
disabled={!!raidGroup}
/>
</div>
<IconInput
file={iconFile}
setFile={(file) => {setIconFile(file); setRaidGroupIcon(undefined);}}
addErrorMessage={addErrorMessage}
/>
</div>
}
modalFooter={
<>
<PrimaryButton
onClick={raidGroup ? updateRaidGroup : createRaidGroup}
>
{raidGroup ? "Update" : "Create"}
</PrimaryButton>
<SecondaryButton
onClick={close}
>
Cancel
</SecondaryButton>
</>
}
/>
);
}