import DangerButton from "@/components/button/DangerButton"; import SecondaryButton from "@/components/button/SecondaryButton"; import RaidBuilderModal from "@/components/modal/RaidBuilderModal"; import { useDeleteRaidGroup } from "@/hooks/RaidGroupHooks"; import { RaidGroup } from "@/interface/RaidGroup"; import { useTimedModal } from "@/providers/TimedModalProvider"; import { useEffect } from "react"; export default function DeleteRaidGroupModal({ display, close, raidGroup }:{ display: boolean; close: () => void; raidGroup: RaidGroup | undefined; }){ const deleteRaidGroupMutate = useDeleteRaidGroup(); const { addSuccessMessage, addErrorMessage } = useTimedModal(); const deleteGame = () => { deleteRaidGroupMutate.mutate(raidGroup?.raidGroupId ?? ""); } useEffect(() => { if(deleteRaidGroupMutate.status === "success"){ deleteRaidGroupMutate.reset(); addSuccessMessage(`Successfully delete ${raidGroup?.raidGroupName}`); close(); } else if(deleteRaidGroupMutate.status === "error"){ deleteRaidGroupMutate.reset(); addErrorMessage(`Error deleting game ${raidGroup?.raidGroupName}: ${deleteRaidGroupMutate.error.message}`); console.log(deleteRaidGroupMutate.error); } }); return ( Delete Cancel } /> ); }