mirror of
https://bitbucket.org/Mattrixwv/my-classes.git
synced 2025-12-06 18:23:57 -05:00
Added a simple dice class and test function
This commit is contained in:
64
Dice.hpp
Normal file
64
Dice.hpp
Normal file
@@ -0,0 +1,64 @@
|
||||
//myClasses/Dice.hpp
|
||||
//Matthew Ellison
|
||||
// Created: 1-26-19
|
||||
//Modified: 1-26-19
|
||||
//This is a simple class to simulate a dice for games
|
||||
///This file has to be modified slightly to work with windows because the random_device does not work correctly
|
||||
/*
|
||||
Copyright (C) 2018 Matthew Ellison
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License
|
||||
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#ifndef DICE_HPP
|
||||
#define DICE_HPP
|
||||
|
||||
|
||||
#include <random>
|
||||
#include <cinttypes>
|
||||
//Use this for anything besides Linux. It replaces random_device
|
||||
//I know this doesn't work correctly with mingw on Windows, not sure about msbuild or mac so I don't take the chance
|
||||
#ifndef linux
|
||||
#include <ctime>
|
||||
#endif //ifndef linux
|
||||
|
||||
|
||||
|
||||
namespace mee{
|
||||
|
||||
class Dice{
|
||||
private:
|
||||
uint64_t face; //Holds the currently rolled number
|
||||
uint64_t sides; //Holds the number of sides the dice has
|
||||
std::default_random_engine generator; //The number generator that all the numbers come from
|
||||
std::uniform_int_distribution<uint64_t> dist; //A distribution to make sure the numbers come out relatively evenly
|
||||
public:
|
||||
#ifdef linux
|
||||
Dice(uint64_t sides = 6) : face(1), sides(sides), generator(std::random_device{}()), dist(1, sides) { }
|
||||
#else
|
||||
Dice(uint64_t sides = 6) : face(1), sides(sides), generator(time(0)), dist(1, sides) { }
|
||||
#endif //ifdef linux
|
||||
//Setup ways to get information from the class
|
||||
uint64_t getFace() const { return face; }
|
||||
uint64_t getSides() const { return sides; }
|
||||
//Used to simulate rolling the dice. Returns the new number
|
||||
uint64_t roll() {
|
||||
face = dist(generator);
|
||||
return face;
|
||||
}
|
||||
};
|
||||
|
||||
} //namespace mee
|
||||
|
||||
#endif //DICE_HPP
|
||||
94
testDice.cpp
Normal file
94
testDice.cpp
Normal file
@@ -0,0 +1,94 @@
|
||||
//myClasses/testDice.cpp
|
||||
//Matthew Ellison
|
||||
// Created: 1-26-19
|
||||
//Modified: 1-26-19
|
||||
//This file is a simple program to test the Dice class
|
||||
/*
|
||||
Copyright (C) 2018 Matthew Ellison
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License
|
||||
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include <iostream>
|
||||
#include <vector>
|
||||
#include "Dice.hpp"
|
||||
|
||||
const int LENGTH_OF_TEST = 100; //How many times the dice will get rolled * the number of sides
|
||||
|
||||
|
||||
int main(){
|
||||
//Check the default constructor
|
||||
std::cout << "Checking the default constructor of the Dice class:\n";
|
||||
mee::Dice die1;
|
||||
if(die1.getSides() == 6){
|
||||
std::cout << "Default constructor passes the test\n";
|
||||
}
|
||||
else{
|
||||
std::cout << "Default constructor has an incorrect number of sides\n";
|
||||
}
|
||||
|
||||
//Check the constructor with a high side number
|
||||
std::cout << "\nChecking a constructor with a high number of sides\n";
|
||||
mee::Dice die2(50);
|
||||
if(die2.getSides() == 50){
|
||||
std::cout << "Parameterized constructor passed the test\n";
|
||||
}
|
||||
else{
|
||||
std::cout << "Parameterized constructor has an incorrect number of sides\n";
|
||||
}
|
||||
|
||||
//Run a long test to see how the rolls balance out for the default constructor
|
||||
std::cout << "\nStarting test for the default constructor die:\n";
|
||||
//Setup an array to track how many times a number has been rolled
|
||||
std::vector<unsigned int> die1Rolls;
|
||||
die1Rolls.reserve(die1.getSides());
|
||||
for(int cnt = 0;cnt < die1.getSides();++cnt){
|
||||
die1Rolls.push_back(0);
|
||||
}
|
||||
//A loop to roll the die and record the results
|
||||
for(int cnt = 0;cnt < (LENGTH_OF_TEST * die1.getSides());++cnt){
|
||||
int num = die1.roll();
|
||||
++die1Rolls[num - 1]; //num - 1 to account for dice starting at 1 and array starting at 0
|
||||
}
|
||||
//Print out the results
|
||||
for(int cnt = 0;cnt < die1Rolls.size();++cnt){
|
||||
std::cout << cnt + 1 << ". " << die1Rolls[cnt] << '\n';
|
||||
}
|
||||
|
||||
//Run a long test to see how the rolls balance out for the parameterized constructor
|
||||
std::cout << "\nStarting test for the parameterized constructor die:\n";
|
||||
//Setup an array to track how many times a number has been rolled
|
||||
std::vector<unsigned int> die2Rolls;
|
||||
die2Rolls.reserve(die2.getSides());
|
||||
for(int cnt = 0;cnt < die2.getSides();++cnt){
|
||||
die2Rolls.push_back(0);
|
||||
}
|
||||
//A loop to roll the die and record the results
|
||||
for(int cnt = 0;cnt < (LENGTH_OF_TEST * die2.getSides());++cnt){
|
||||
int num = die2.roll();
|
||||
++die2Rolls[num - 1]; //num - 1 to account for dice starting at 1 and array starting at 0
|
||||
}
|
||||
//Print out the results
|
||||
for(int cnt = 0;cnt < die2Rolls.size();++cnt){
|
||||
std::cout << cnt + 1 << ". " << die2Rolls[cnt] << '\n';
|
||||
}
|
||||
|
||||
std::cout << "Test of die class completed!" << std::endl;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
/*Results:
|
||||
|
||||
*/
|
||||
Reference in New Issue
Block a user