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Made sure all variables in the functions are local
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@@ -21,9 +21,9 @@ function getPrimes(goalNumber)
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--We can now start at 3 and skip all even numbers, because they cannot be prime
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for possiblePrime=3,goalNumber,2 do
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--Check all current primes, up to sqrt(possiblePrime), to see if there is a divisor
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primesCnt = 1;
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local primesCnt = 1;
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--We can safely assume that there will be at least 1 element in the primes list because of 2 being added before the loop
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topPossibleFactor = math.ceil(math.sqrt(possiblePrime))
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local topPossibleFactor = math.ceil(math.sqrt(possiblePrime))
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while(primes[primesCnt] <= topPossibleFactor) do
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if((possiblePrime % primes[primesCnt]) == 0) then
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foundFactor = true;
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@@ -66,12 +66,12 @@ function getNumPrimes(numberOfPrimes)
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end
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--We can now start at 3 and skip all even numbers, because they cannot be prime
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possiblePrime = 3;
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local possiblePrime = 3;
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while((#primes < numberOfPrimes) and (possiblePrime >= 0)) do
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--Check all current primes, up to sqrt(possiblePrime), to see if there is a divisor
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primesCnt = 1;
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local primesCnt = 1;
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--We can safely assume that there will be at least 1 element in the primes list because of 2 being added before the loop
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topPossibleFactor = math.ceil(math.sqrt(possiblePrime))
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local topPossibleFactor = math.ceil(math.sqrt(possiblePrime))
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while(primes[primesCnt] <= topPossibleFactor) do
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if((possiblePrime % primes[primesCnt]) == 0) then
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foundFactor = true;
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@@ -109,7 +109,7 @@ function getFactors(goalNumber)
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local factors = {}; --Holds all the factors
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--You need to step through each prime and see if it is a factor of the number
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cnt = 1;
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local cnt = 1;
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while((cnt <= #primes) and (goalNumber > 1)) do
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--If the prime is a factor you need to add it to the factor list
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if((goalNumber % primes[cnt]) == 0) then
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@@ -173,7 +173,7 @@ function getDivisors(goalNumber)
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end
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function getSum(ary)
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sum = 0; --Holds the sum of all elements. Start at 0 because num+1 = num
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local sum = 0; --Holds the sum of all elements. Start at 0 because num+1 = num
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--Look through every element in the array and add the number to the running sum
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for location = 1, #ary do
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sum = sum + ary[location];
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@@ -183,7 +183,7 @@ function getSum(ary)
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end
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function getProd(ary)
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prod = 1; --Holds the product of all elements. Start at 1 because num*1 = num
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local prod = 1; --Holds the product of all elements. Start at 1 because num*1 = num
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--Look through every element in the array and add the number to the running product
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for location = 1, #ary do
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prod = prod * ary[location];
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@@ -197,7 +197,7 @@ function getPermutations(master, num)
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local num = num or 1
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local perms = {};
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--Check if the number is out of bounds
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if((num > string.len(master)) or (num < 0)) then
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if((num > string.len(master)) or (num <= 0)) then
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--Do nothing and return an empty list
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perms = {};
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--If this is the last possible recurse just return the current string
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