Most simple components created

This commit is contained in:
2025-07-18 23:30:48 -04:00
commit 5421c2346a
134 changed files with 13805 additions and 0 deletions

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import type { LoadingBarsProps } from "$/types/Loading";
export default function CenterGrowingBars({
width,
height,
className,
animationDuration = 0.6,
stroke,
fill
}: LoadingBarsProps){
//https://github.com/n3r4zzurr0/svg-spinners/blob/main/svg-smil/bars-scale-middle.svg
const id = crypto.randomUUID().replaceAll("-", "");
return (
<svg
width={width}
height={height}
viewBox="0 0 24 24"
xmlns="http://www.w3.org/2000/svg"
>
<rect
x="1"
y="6"
width="2.8"
height="12"
className={className}
stroke={stroke}
fill={fill}
>
<animate
begin={`rectangle3_${id}.begin+${animationDuration * 2 / 3}s`}
attributeName="y"
calcMode="spline"
dur={animationDuration}
values="6;1;6"
keySplines=".14,.73,.34,1;.65,.26,.82,.45"
/>
<animate
begin={`rectangle3_${id}.begin+${animationDuration * 2 / 3}s`}
attributeName="height"
calcMode="spline"
dur={animationDuration}
values="12;22;12"
keySplines=".14,.73,.34,1;.65,.26,.82,.45"
/>
</rect>
<rect
x="5.8"
y="6"
width="2.8"
height="12"
className={className}
stroke={stroke}
fill={fill}
>
<animate
begin={`rectangle3_${id}.begin+${animationDuration / 3}s`}
attributeName="y"
calcMode="spline"
dur={animationDuration}
values="6;1;6"
keySplines=".14,.73,.34,1;.65,.26,.82,.45"
/>
<animate
begin={`rectangle3_${id}.begin+${animationDuration / 3}s`}
attributeName="height"
calcMode="spline"
dur={animationDuration}
values="12;22;12"
keySplines=".14,.73,.34,1;.65,.26,.82,.45"
/>
</rect>
<rect
x="10.6"
y="6"
width="2.8"
height="12"
className={className}
stroke={stroke}
fill={fill}
>
<animate
id={`rectangle3_${id}`}
begin={`0;rectangle5_${id}.end-${animationDuration / 6}s`}
attributeName="y"
calcMode="spline"
dur={animationDuration}
values="6;1;6"
keySplines=".14,.73,.34,1;.65,.26,.82,.45"
/>
<animate
begin={`0;rectangle5_${id}.end-${animationDuration / 6}s`}
attributeName="height"
calcMode="spline"
dur={animationDuration}
values="12;22;12"
keySplines=".14,.73,.34,1;.65,.26,.82,.45"
/>
</rect>
<rect
x="15.4"
y="6"
width="2.8"
height="12"
className={className}
stroke={stroke}
fill={fill}
>
<animate
begin={`rectangle3_${id}.begin+${animationDuration / 3}s`}
attributeName="y"
calcMode="spline"
dur={animationDuration}
values="6;1;6"
keySplines=".14,.73,.34,1;.65,.26,.82,.45"
/>
<animate
begin={`rectangle3_${id}.begin+${animationDuration / 3}s`}
attributeName="height"
calcMode="spline"
dur={animationDuration}
values="12;22;12"
keySplines=".14,.73,.34,1;.65,.26,.82,.45"
/>
</rect>
<rect
x="20.2"
y="6"
width="2.8"
height="12"
className={className}
stroke={stroke}
fill={fill}
>
<animate
id={`rectangle5_${id}`}
begin={`rectangle3_${id}.begin+${animationDuration * 2 / 3}s`}
attributeName="y"
calcMode="spline"
dur={animationDuration}
values="6;1;6"
keySplines=".14,.73,.34,1;.65,.26,.82,.45"
/>
<animate
begin={`rectangle3_${id}.begin+${animationDuration * 2 / 3}s`}
attributeName="height"
calcMode="spline"
dur={animationDuration}
values="12;22;12"
keySplines=".14,.73,.34,1;.65,.26,.82,.45"
/>
</rect>
</svg>
);
}

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import type { LoadingBarsProps } from "$/types/Loading";
export default function CircleBars({
width,
height,
className,
animationDuration = 0.75,
stroke,
fill
}: LoadingBarsProps){
//https://github.com/n3r4zzurr0/svg-spinners/blob/main/svg-smil/bars-rotate-fade.svg
return (
<svg
width={width}
height={height}
viewBox="0 0 24 24"
xmlns="http://www.w3.org/2000/svg"
>
<g>
<rect
x="11"
y="1"
width="2"
height="5"
opacity=".14"
className={className}
stroke={stroke}
fill={fill}
/>
<rect
x="11"
y="1"
width="2"
height="5"
transform="rotate(30 12 12)"
opacity=".29"
className={className}
stroke={stroke}
fill={fill}
/>
<rect
x="11"
y="1"
width="2"
height="5"
transform="rotate(60 12 12)"
opacity=".43"
className={className}
stroke={stroke}
fill={fill}
/>
<rect
x="11"
y="1"
width="2"
height="5"
transform="rotate(90 12 12)"
opacity=".57"
className={className}
stroke={stroke}
fill={fill}
/>
<rect
x="11"
y="1"
width="2"
height="5"
transform="rotate(120 12 12)"
opacity=".71"
className={className}
stroke={stroke}
fill={fill}
/>
<rect
x="11"
y="1"
width="2"
height="5"
transform="rotate(150 12 12)"
opacity=".86"
className={className}
stroke={stroke}
fill={fill}
/>
<rect
x="11"
y="1"
width="2"
height="5"
transform="rotate(180 12 12)"
className={className}
stroke={stroke}
fill={fill}
/>
<animateTransform
attributeName="transform"
type="rotate"
calcMode="discrete"
dur={animationDuration}
values="0 12 12;30 12 12;60 12 12;90 12 12;120 12 12;150 12 12;180 12 12;210 12 12;240 12 12;270 12 12;300 12 12;330 12 12"
repeatCount="indefinite"
/>
</g>
</svg>
);
}

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import type { LoadingBarsProps } from "$/types/Loading";
export default function FadingBars({
width,
height,
className,
animationDuration = 0.75,
stroke,
fill
}: LoadingBarsProps){
//https://github.com/n3r4zzurr0/svg-spinners/blob/main/svg-smil/bars-fade.svg
const id = crypto.randomUUID().replaceAll("-", "");
return (
<svg
width={width}
height={height}
viewBox="0 0 24 24"
xmlns="http://www.w3.org/2000/svg"
>
<rect
x="1"
y="4"
width="6"
height="14"
opacity="1"
className={className}
stroke={stroke}
fill={fill}
>
<animate
id={`rectangle1_${id}`}
begin={`0;rectangle3_${id}.end-${animationDuration / 3}s`}
attributeName="opacity"
dur={animationDuration}
values="1;.2"
fill="freeze"
/>
</rect>
<rect
x="9"
y="4"
width="6"
height="14"
opacity=".4"
className={className}
stroke={stroke}
fill={fill}
>
<animate
begin={`rectangle1_${id}.begin+${animationDuration / 5}s`}
attributeName="opacity"
dur={animationDuration}
values="1;.2"
fill="freeze"
/>
</rect>
<rect
x="17"
y="4"
width="6"
height="14"
opacity=".3"
className={className}
stroke={stroke}
fill={fill}
>
<animate
id={`rectangle3_${id}`}
begin={`rectangle1_${id}.begin+${animationDuration * 2 / 5}s`}
attributeName="opacity"
dur={animationDuration}
values="1;.2"
fill="freeze"
/>
</rect>
</svg>
);
}

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import type { LoadingBarsProps } from "$/types/Loading";
export default function FadingGrowingBars({
width,
height,
className,
animationDuration = 0.75,
stroke,
fill
}: LoadingBarsProps){
//https://github.com/n3r4zzurr0/svg-spinners/blob/main/svg-smil/bars-scale-fade.svg
const id = crypto.randomUUID().replaceAll("-", "");
return (
<svg
width={width}
height={height}
viewBox="0 0 24 24"
xmlns="http://www.w3.org/2000/svg"
>
<rect
x="1"
y="4"
width="6"
height="14"
opacity="1"
className={className}
stroke={stroke}
fill={fill}
>
<animate
id={`rectangle1_${id}`}
begin={`0;rectangle3_${id}.end-${animationDuration / 3}s`}
attributeName="y"
dur={animationDuration}
values="1;5"
fill="freeze"
/>
<animate
begin={`0;rectangle3_${id}.end-${animationDuration / 3}s`}
attributeName="height"
dur={animationDuration}
values="22;14"
fill="freeze"
/>
<animate
begin={`0;rectangle3_${id}.end-${animationDuration / 3}s`}
attributeName="opacity"
dur={animationDuration}
values="1;.2"
fill="freeze"
/>
</rect>
<rect
x="9"
y="4"
width="6"
height="14"
opacity=".4"
className={className}
stroke={stroke}
fill={fill}
>
<animate
begin={`rectangle1_${id}.begin+${animationDuration / 5}s`}
attributeName="y"
dur={animationDuration}
values="1;5"
fill="freeze"
/>
<animate
begin={`rectangle1_${id}.begin+${animationDuration / 5}s`}
attributeName="height"
dur={animationDuration}
values="22;14"
fill="freeze"
/>
<animate
begin={`rectangle1_${id}.begin+${animationDuration / 5}s`}
attributeName="opacity"
dur={animationDuration}
values="1;.2"
fill="freeze"
/>
</rect>
<rect
x="17"
y="4"
width="6"
height="14"
opacity=".3"
className={className}
stroke={stroke}
fill={fill}
>
<animate
id={`rectangle3_${id}`}
begin={`rectangle1_${id}.begin+${animationDuration * 2 / 5}s`}
attributeName="y"
dur={animationDuration}
values="1;5"
fill="freeze"
/>
<animate
begin={`rectangle1_${id}.begin+${animationDuration * 2 / 5}s`}
attributeName="height"
dur={animationDuration}
values="22;14"
fill="freeze"
/>
<animate
begin={`rectangle1_${id}.begin+${animationDuration * 2 / 5}s`}
attributeName="opacity"
dur={animationDuration}
values="1;.2"
fill="freeze"
/>
</rect>
</svg>
);
}

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import type { LoadingBarsProps } from "$/types/Loading";
export default function GrowingBars({
width,
height,
className,
animationDuration = 0.6,
stroke,
fill
}: LoadingBarsProps){
//https://github.com/n3r4zzurr0/svg-spinners/blob/main/svg-smil/bars-scale.svg
const id = crypto.randomUUID().replaceAll("-", "");
return (
<svg
width={width}
height={height}
viewBox="0 0 24 24"
xmlns="http://www.w3.org/2000/svg"
>
<rect
x="1"
y="6"
width="2.8"
height="12"
className={className}
stroke={stroke}
fill={fill}
>
<animate
id={`rectangle1_${id}`}
begin={`0;rectangle5_${id}.end-${animationDuration / 6}s`}
attributeName="y"
calcMode="spline"
dur={animationDuration}
values="6;1;6"
keySplines=".36,.61,.3,.98;.36,.61,.3,.98"
/>
<animate
begin={`0;rectangle5_${id}.end-${animationDuration / 6}s`}
attributeName="height"
calcMode="spline"
dur={animationDuration}
values="12;22;12"
keySplines=".36,.61,.3,.98;.36,.61,.3,.98"
/>
</rect>
<rect
x="5.8"
y="6"
width="2.8"
height="12"
className={className}
stroke={stroke}
fill={fill}
>
<animate
begin={`rectangle1_${id}.begin+${animationDuration / 6}s`}
attributeName="y"
calcMode="spline"
dur={animationDuration}
values="6;1;6"
keySplines=".36,.61,.3,.98;.36,.61,.3,.98"
/>
<animate
begin={`rectangle1_${id}.begin+${animationDuration / 6}s`}
attributeName="height"
calcMode="spline"
dur={animationDuration}
values="12;22;12"
keySplines=".36,.61,.3,.98;.36,.61,.3,.98"
/>
</rect>
<rect
x="10.6"
y="6"
width="2.8"
height="12"
className={className}
stroke={stroke}
fill={fill}
>
<animate
begin={`rectangle1_${id}.begin+${animationDuration / 3}s`}
attributeName="y"
calcMode="spline"
dur={animationDuration}
values="6;1;6"
keySplines=".36,.61,.3,.98;.36,.61,.3,.98"
/>
<animate
begin={`rectangle1_${id}.begin+${animationDuration / 3}s`}
attributeName="height"
calcMode="spline"
dur={animationDuration}
values="12;22;12"
keySplines=".36,.61,.3,.98;.36,.61,.3,.98"
/>
</rect>
<rect
x="15.4"
y="6"
width="2.8"
height="12"
className={className}
stroke={stroke}
fill={fill}
>
<animate
begin={`rectangle1_${id}.begin+${animationDuration / 2}s`}
attributeName="y"
calcMode="spline"
dur={animationDuration}
values="6;1;6"
keySplines=".36,.61,.3,.98;.36,.61,.3,.98"
/>
<animate
begin={`rectangle1_${id}.begin+${animationDuration / 2}s`}
attributeName="height"
calcMode="spline"
dur={animationDuration}
values="12;22;12"
keySplines=".36,.61,.3,.98;.36,.61,.3,.98"
/>
</rect>
<rect
x="20.2"
y="6"
width="2.8"
height="12"
className={className}
stroke={stroke}
fill={fill}
>
<animate
id={`rectangle5_${id}`}
begin={`rectangle1_${id}.begin+${animationDuration * 2 / 3}s`}
attributeName="y"
calcMode="spline"
dur={animationDuration}
values="6;1;6"
keySplines=".36,.61,.3,.98;.36,.61,.3,.98"
/>
<animate
begin={`rectangle1_${id}.begin+${animationDuration * 2 / 3}s`}
attributeName="height"
calcMode="spline"
dur={animationDuration}
values="12;22;12"
keySplines=".36,.61,.3,.98;.36,.61,.3,.98"
/>
</rect>
</svg>
);
}